
- #Cityengine project gallery license
- #Cityengine project gallery free
įor questions or enquiries regarding licensing, please contact uses CityEngine's Procedural Runtime (PRT) to generate buildings and cities.
#Cityengine project gallery license
You may obtain a copy of this license at. Vitruvio is under the same license as the included CityEngine SDK.Īll content in the "Examples" directory/section is licensed under the APACHE 2.0 license. Redistribution or web service offerings are not allowed unless expressly permitted. Commercial use requires at least one commercial license of the latest CityEngine version installed in the organization.
#Cityengine project gallery free
Vitruvio is free for personal, educational, and non-commercial use.
Static Meshes or Splines as building footprints. Rule attribute editing in Unreal Editor or at runtime. Procedural building generation using the CityEngine SDK. Initial release for Unreal Engine 4.26 using CityEngine SDK 2.3 (CityEngine 2020.1). Added small demo scene with RPK ( Candler Building). Fixed crash when generated geometry is empty. Minor release for Unreal Engine 4.26 using CityEngine SDK 2.3 (CityEngine 2020.1). Option to reload Rule Packages (RPKs) from the filesystem. Support for all CityEngine supported image formats. Option to convert Vitruvio Actors to Static Meshes. Release for Unreal Engine 4.27 using CityEngine SDK 2.4 (CityEngine 2021.0). Vitruvio can also be used in a packaged product and buildings can be generated dynamically at runtime. Attributes such as height, style or appearance can be modified in real-time to generate new building variations. Generated buildings remain procedural at all times. It enables generating procedural buildings using CityEngine's generative runtime and shape grammars. Vitruvio brings ArcGIS CityEngine’s procedural modeling power to Unreal Engine.